AI Insights · Timothy · October 2021
Top 5 Platformer Games in Dominican Republic Q3 2021
In Q3 2021, the top five platformer games in the Dominican Republic showed varied performance in terms of weekly downloads, revenue, and active users. Discover the detailed trends for these popular titles.
During the third quarter of 2021, the top five platformer games in the Dominican Republic demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game performed:
Tomb of the Mask from Playgendary Limited saw a steady climb in weekly revenue, starting at approximately $130 and peaking at around $150 by the end of September. Weekly downloads saw a significant increase from around 11K in late July to over 22K by the end of September. The game also maintained a strong presence in terms of active users, growing from about 113K in early July to nearly 144K by the end of the quarter.
Subway Surfers by Sybo Games ApS had consistent weekly download numbers, fluctuating between 16K and 21K throughout the quarter. Weekly revenue showed variability, with peaks and troughs, reaching up to $260 in early July and settling around $65 by the end of September. The game enjoyed a stable base of active users, maintaining figures between approximately 189K and 204K.
Geometry Dash from RobTop Games AB had a gradual increase in weekly downloads, starting at around 5K in late June and reaching approximately 7K by the end of September. The weekly revenue for the game remained relatively stable, hovering between $44 and $100. Active user numbers were consistent, ranging between 78K and 87K throughout the quarter.
Super Mario Run by Nintendo Co., Ltd. experienced a modest range of weekly downloads, from about 2.8K to 3.2K. The weekly revenue fluctuated, peaking at around $131 in mid-August and ending the quarter at approximately $76. The game maintained a steady active user base, with numbers oscillating between 13K and 15K.
Talking Tom Gold Run from Outfit7 Limited showed notable performance in weekly downloads, starting at 14K and reaching a high of 20K by mid-September. The game’s weekly revenue ranged from $26 to $136, with occasional spikes. Active users for the game remained robust, growing from about 148K in late June to over 162K by the end of September.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance of these top platformer games in the Dominican Republic. For more detailed analytics and insights, visit Sensor Tower.